![]() I've changed the timeout code to stop all physics and timers instead, while keeping the game running at normal speed. Sadly this breaks some things like ping/pl display and changing teams. Improved timeout functionality (WIP) âĬurrently the timeout feature works by slowing down the game to a very low number (0.001). Now the announcer announces in relation to your team in CTF (Your team took the flag/The enemy took the flag instead of Red flag taken/Blue flag taken). Now you get an announcer notification if you took or lost the lead (deathmatch/duel) or your team took or lost the lead (teamplay). I developed a queue that waits until one announcer sound ends before playing the next one. Announcer queue âĬurrently if two or more announcer notifications are received, the announcer sounds will play simultaneously, making the speech unintelligible. Timer now has a small subtext that displays the current game phase (warmup, intermission, timeout, overtime #, sudden death). (Warmup) When a player is ready to start it displays an audible and visible alert in the chat. (Deathmatch) Frag message displays your current place. In team play, a new clearer panel displaying only the team names (can be custom!), team score and alive players (in CA/FT) replaces the regular score panel. In Duel it shows the players who are about to duel. The countdown for game start now has a title that shows the game type. Team colorized player names in kill feed â Tags in chat âįor easier recognition spectators get a (s) tag, dead players get a (DEAD) tag (ie Clan Arena), team chat gets a (Team) tag, etc. Whenever you get hit by an enemy, their name will appear in the top right corner. When you pick up an item the time, icon and name of the item is displayed in the left bottom corner (time can be disabled). You get a visual cue and announcer sound when you get them and the total is shown below the scoreboard. Medals that can be earned by doing certain feats in battle (impressives, airshots, humiliation, electro combo, telefrag, defense, assist, etc.). Bigger, clear display of the player name you're spectating.Weapon being currently in use by each player.Bigger, clearer team names (can be custom!) and scores.Special HUD for spectators in teamplay games. Custom team names (set by either admin or vote).Special items taken (mega health, armor, etc.) to judge item control.Stats per weapon: hits, total fired shots, accuracy, damage done, kills.This is a new special scoreboard made for duels. Team colorized player names in kill feed.Note: All of these features are live in the BaI server (address: - port 26000 votable, port 26001 duel) if you want to test them. Most of these are features ported from Quake 3/Quake Live and some might be undesirableįor some Xonotic players so I display them here only in case Xonotic players want any of them in the main game. This is an explanation of the Xonotic's gamecode changes made by z411 for the BaI Xonotic server. Is it possible to change bot names from console, without changing bots.txt?Ä«aI server | South American Xonotic server (located in Chile)įull server tutorial start-2-finish with maps & config from live server .Z411's Xonotic changes z411's Xonotic changes Server not visible on the server browser for others or me Server: Xonotic DeFrag - Join/Run now - balance changesCheckout: video was. I can't see my listen server on server list Select properties and -port in the.I hope this takes off and that you all have a great time on my server and a pleasant day to you all. ![]() I still have much to learn about xonotic. If you like this, want to give feedback or submit some own quirky config you have found yourself make sure to inform me by replying in this thread or dm me on matrix where you can find me in the xonotic server. I want to see how many people like this so that I can consider making it permanent. ![]() (the server might switch server categories overday so make sure to search for the name) Its also heavily modified you can see the changes in my signature, or by yourself by. It got created by and for the community, but its now public and it currently serves a votable and duel servers. The server name will be "Daily new configs" so make sure to take a look. Im the admin of the BaI server, a south american Xonotic server located in Chile. That way you can experiment and find out what is the best way to eliminate each other in deathmatch with rules you've never seen before.Ĭurrently I am only running the stock maps as I haven't had a lot of time to set things up. I am announcing a server I will be running from this Friday 7th 12:00 UTC until end of Friday 14th.Ä®ach day at 12:00 UTC this server will restart and change its config to something even weirder than last time.
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